PSVR 2 Series: The Finale aka Re-boxing Day
Today I officially returned my PS VR2, and while some might consider this a sad day, it was more of a relief for me. I will review my thoughts and decision-making processes on how and why I returned it. Still, I want to emphasize that while I returned it, I do not believe that this should put the PS VR2 in a negative light, as I think many people will embrace and enjoy it.
So why did I return it? Well, the first thing was the headache or even the thought that I might have a headache. Yes, I am fully aware that if you think it, it will happen, but I honestly do not believe that was the case here. Even though I managed to solve my nose bridge issue, and my headache was less problematic the last couple of times I tried playing, every time I had to look at the text in the game, I would get a headache sensation that, for me was unpleasant enough that it led to taking the headset off.
The follow-up question to that was, did I want to try and spend time trying to get used to the text and how I felt, assuming it would improve… truthfully my answer was no, and I thought long and hard. I have Hogwarts Legacy and Disney Dreamlight Valley to play when writing this. As I have mentioned before, I am a nooby gamer. I am not sitting over here going through the games left and right. Instead, I find the few that will make me happy and sit on them. Unfortunately, holding on to the headset would have meant either not playing those games or staring at the headset wondering why I paid for it and am not using it - either way, I would not be happy.
As a result of answering that I didn’t want to spend time trying to adjust, I made the decision to return. However, I believe this PS VR2 headset is just the beginning of people getting into virtual reality. While I know some are unhappy that you have to connect to the PS5 and that it does not connect to PC, I still think that Sony made the right call letting the PS5 be the brain. What this thing can produce in terms of imaging and the world it can transport you to is unbelievable. I think the future will include more components for the feet and hands based on the announcement of Mocopi that Sony made last year. I also believe that I am not the norm in making this decision. Many who bought this will enjoy it and be completely satisfied with the current game offerings.
I will keep an eye on new VRs that come in the future (hint hint Apple) and see what they offer and bring to the table. Gaming is my way into this realm of virtual reality. It will likely be the same for many others, so watching and seeing how things unfold will be interesting.
In future posts, I’ll be discussing ways I can see VR being incorporated into other parts of our lives that are not video games.Thanks for sticking with me through this experiment!