PSVR 2 Series: Episode 4 - wasn't me..
After having a good run with Tentacular, I wanted to see if my husband wanted to try it. While he might be a WoW guy, he really doesn’t do video games, but since we got the VR headset, he has been very into seeing its possibilities.
So we got him set up in the headset with the game turned on and controllers in hand, and then the funniness began. I was trying to explain how to play the game since he picked up where I had left off rather than starting fresh. Even though the game does give some instructions, it does assume you have already learned how to use the controllers. So I had to keep picking his fingers up to put them on the right control since telling him basically meant nothing, and pointing was pointless since he couldn’t see me. He eventually figured out how to pick things up, and then he just started throwing them everywhere. It was entertaining to watch, for sure.
I sat with him for a bit to make sure he was getting on ok. He was until he fell underwater and had to figure out how to hoist himself out, and I had to keep talking him through what he needed to do. I could see what he saw on the screen, although differently, and it was amusing since he kept falling down (in the game). Eventually, he got himself out. Unfortunately, from watching him for so long, I had a headache (yes, this is a common theme for me). I think it was because the movement on the tv screen was disorienting since it’s based on his head movement rather than mine.
He then tried to load Call of the Mountain, which I hadn’t even started yet. Watching Tentacular on the screen was hard to follow; that was like instant ground shifting and head dizziness. Luckily for me, I didn’t have to pay attention for too long as he found the setup too confusing and at which point he gave up for the night with the VR.
I did find it interesting that about 15 minutes or so after he had taken the headset off, he compared his physical feelings of being back in the real world to Peripherals as he had some sort of, not motion sickness, but like something in his eye-sockets where he could feel like something had changed around him. He is not one to usually feel much of anything, so I was surprised by this.
Suffice it to say, I don’t think he will be borrowing the VR again anytime soon, but who knows, maybe after I try Call of the Mountain, he will want another go at it.
Image credit: https://en.wikipedia.org/wiki/File:Tentacular_Key_Art.png